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The Rogue is a fairly fast unit that can attack at a medium range. Her main attack has two attacks per animation, similar to a Tier 5 wizard.

Behavior[]

For her regular attack she throws a dagger(Tiers 1-3)/ninja star(Tiers 4-5), then throws another dagger/ninja star after 0.2s at a medium range. Her special causes her to teleport behind enemies, stunning them and shortly after, dealing damage.

Special[]

Throughout all tiers, the Rogue teleports behind an enemy within 250 range in any lane, stunning an enemy for 0.75s before backstabbing all enemies within a range of 50, scaling with the special and critical stat. The critical chance is applied to the special itself, meaning that if the special is a critical hit, then it will be a critical hit to every enemy hit, assuming it hits multiple enemies.

In tier 1, the Rogue performs this special once, at a speed of 1.73s per backstab. (25 Essence)

In tier 2, the Rogue performs this special twice. (30 Essence)

In tier 3, the Rogue performs this special thrice. (40 Essence)

In tier 4, the Rogue performs this special four times, but every time she performs this special, she spawns a shadow clone which will perform her normal attack once before dying, and she performs each backstab every 0.67s now. (50 Essence)

In tier 5, the Rogue performs the tier 4 backstab 5 times. (75 Essence.)

Stats and Costs[]

<tabview> Rogue/GameClubCost|GC Gem Costs Rogue/OriginalCost|Original Gem Costs </tabview>

Trivia[]

Rogue3Portrait
  • The Rogue was originally unlocked after 6-1, but after some feedback, Liv Games changed where you unlock the rogue in an update to be after 2-6.
  • The tier 3 rogue originally had shurikens instead of daggers, as seen here.

       

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Passive: Miner · Catapult

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