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The Knight is the basic "melee" unit and the first unit to be unlocked in the campaign. It costs 10 gems to summon. They are first encountered in the intro of the game; the player can start summoning them after level 1-1.

Behavior[]

The Knight is very aggressive when encountered. He rapidly strikes enemies with his sword until it is destroyed. The main function of the Knight is to encounter the boss with his cheap special, making him a very useful unit to take down a boss. The second function later in the game is to act as a support unit for quick defense and protection for Elves and Wizards. The Knight is great in one-on-one combat but has no chance against groups.

Special[]

Knight3Special

In Tiers 1 the knight special is called the "Somersault". This special is only effective in very close combat and rarely hits more than two monsters. When the special is performed, the Knight leaps forward, increasing his speed by +50% of his normal pace, hitting every enemy that comes in contact with the knight during the leap. The Somersault scales with special and critical and has a very fast animation of 1s, so it is useful for spamming on monsters and bosses. On second-generation devices there can be an delay of 0.1-0.8 seconds, causing the animation's recovery rate to be slower. When spamming this special it is easy to get a recovery of 1.3s even on 2nd generation devices. AI will only use this special within a range of 65. (10 Essence)

In tier 2, the knight's Somersault now increases speed by +100%, and has a recovery animation of 1.1s. AI will only use this special within a range of 100. (15 Essence)

In tier 3, the knight's Somersault no longer modifies speed, now has a recovery animation of 1.17s, and has a 50% chance to burn enemies for 5 dps for 5s. AI will only use this special within a range of 100. (20 Essence)

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A tier 4 Knight using his special

Unlike the first three stages, in Tier 4, the knight changes his special attack to the "Knight's Fury". Instead of doing a somersault and causing massive damage, the Knight shoots a ray of light from his sword into the sky for 2.5s, and goes berserk, charging at the nearest enemy in front and striking rapidly. Unfortunately, once the ray is gone, the knight is vulnerable to attack. This special hastes the knight by +200%, making the knight move, attack, and perform the special animation thrice as fast, for about 5s. This special change makes him more of a defensive unit than before. With this special, unlike the previous one, it is impossible to hit more than one enemy at a time. Still, this special is more effective because the recovery animation ends just after he get the speed boost which makes him able to block a strong enemy for a while. The Knight's function changes in this tier. Now he's more useful for blocking single units, and more effective against mid range monsters. (30 Essence)

Knight5Special

The tier 5 Knight's special

On Tier 5, the Knight's special, Knight's Fury gets an upgrade. It is similar to the Tier 4 special, but now it heals 25 hp/s. In addition, the special lasts for 7s instead, and the haste modifier granted increases the knight's haste by 220% instead of 200%, making the knight perform actions just a little bit faster. (40 Essence)

Stats and Costs[]

<tabview> Knight/GameClubCost|GC Gem Costs Knight/OriginalCost|Original Gem Costs </tabview>

Character[]

The main character in the game is Lucas. He's a soldier from the Gilded Sun, having trained his whole life to be able to defend his kingdom. Lucas wears iron tier 2 armor with a couple small differences: a red sun star and an orange shield. Lucas is first introduced in the intro. He's noble and likes action and adventure.

During the intro Lucas hears from Go'fer that skullys are moving to the castle. They request to ask for help from his father, the High General. But Lucas requests that he will lead the remaining troops himself.

On level 1-8, when the monsters retreat, Go'fer requests that they warn the dwarves, but Lucas insists on doing this himself. During this sidescrolling level, Lucas finds his father slaying some Skullys.

On 5-1 Felix the Wizard needs wood to build a grand fort, so Lucas goes to collect some in a sidescrolling level.

High General[]

The High General is Lucas' father, the leader of the Gilded Sun and one of the chiefs of the Sun Kingdom. The High General has Phoenix armor. He is mentioned in the intro movie, but not seen until level 1-8, where he slays some Skullys. On level 1-9 he helps you to victory. He comes back in level 5-2, but you can't control him in that level.

Asher[]

He is the great warrior that embodied Enix's spirit. He wears Tier 2 armor with a blue cape and a sword engulfed in fire.

Trivia[]

  • Knightys share the attack animation of the Skully.
  • Because of the fast recovery rate of the Somersault special, a Tier 1-3 Knight is able to solo many boss units on lower difficulties if you have enough essence to keep spamming the special. Against tougher bosses, that special can be used to stall a boss long enough to let your army kill the boss without the rest of the army taking damage.
  • In theory, Knights have the best value for damage for their price. However, due to the fact that they are not ranged and move slowly, the Elf has more value in more situations for their price.
  • A Skully is pretty much the exact counterpart of a Tier 1 Knighty. However, a Knight has more defense, whereas a Skully has a higher critical rate.
  • Some say knights have a dark side, and that can be the truth in another game from Liv Games: Monster Wars. They are called Deadknights, created out of the fight from the battle between Asher and Lord Magma. You see them in level 6-3, deadknight domain.
  • Lucas's design was originally the tier 2 or 3 knight design, as it is seen used in the original trailer for Legendary Wars.

       

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Passive: Miner · Catapult

Melee: Knight · Dwarf · Tree Sprite · Golem · Centaur · Phoenix
Mid range: Faun · Rogue · Unicorn · Healer · Phoenix
Long range: Elf · Unicorn · Wizard · Phoenix
Summoned: Piranha Plant · Fairy

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