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Armory

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Armory · Endless Arcade · Endless Arena · Endless Cows · Endless Side Scrolling · Endless Waves

This is the Castle Armory. You can train your soldiers, upgrade your castle and purchase Legendary Armor. Lemmy is the castle keeper, blacksmith and all-in-one traveling merchant. He runs the armory together with Go'fer. He's a master miner and a trusted advisor of the Gilded Sun Kingdom.

Legendary Armor

Legendary Armors are special armors that were worn by the heroes of the Monster Wars. They are ancient relics infused with essence. Lemmy needs moonstones to finish forging them. To upgrade a soldier, you need to fully train him (make sure that ALL those yellow bars when you upgrade him are full) , and then using moonstones, tap on Lemmy, and then tap 'Legendary Armor'. From there, just make sure that you have enough moonstones for each upgrade.

Here the list of moonstones needed to upgrade each troop:

Knight

The Knight is standing near the front door.

Silver Armor

High General

Solar Armor

Holy Armor

Silver armor

High General

Solar armor

Holy armor

Cost 1 Moonstone

Cost 2 Moonstone

Cost 3 Moonstone

Cost 4 Moonstone


Elf

The Elf is standing below the dwarf.

Elm Armor

Briar Armor

Gilded Armor

Sphinx Armor

Elm armor

Briar armor

Gilded armor

Sphinx armor

Cost 1 Moonstone

Cost 2 Moonstone

Cost 3 Moonstone

Cost 4 Moonstone


Dwarf

The Dwarf is standing on the soulkeeper's desk's right, between the healer and the knight.

Iron Armor

Goldiron Armor

Viking Armor

Norse Armor

Iron armor

Goldiron armor

Norse armor

Cost 1 Moonstone

Cost 2 Moonstone

Cost 3 Moonstone

Cost 4 Moonstone


Unicorn

The Unicorn is standing on the soulkeeper's desk's left.

Blue Steel Armor

Crest Armor

Spartan Armor

Pegasus

Crest armor

Spartan armor

Cost 2 Moonstone

Cost 3 Moonstone

Cost 4 Moonstone

Cost 5 Moonstone


Golem

The Golem is standing on the far left of the screen.

Stone Armor

Crystal Armor

Metal Armor

Guardian Armor

Stone armor

Crystal armor

Metal armor

Cost 3 Moonstone

Cost 4 Moonstone

Cost 5 Moonstone

Cost 6 Moonstone


Healer

The Healer is standing on the soulkeeper's desk's right.

Redress Armor

Angel Armor

Fairy Armor

Sky Angel

Redress armor

Angel armor

Fairy armor

Cost 4 Moonstone

Cost 5 Moonstone

Cost 6 Moonstone

Cost 7 Moonstone


Wizard

The Wizard is standing below the soulkeeper's desk.

Magic Armor

Light Armor

Prism Armor

Sky Armor

Prism armor

Cost 4 Moonstone

Cost 5 Moonstone

Cost 6 Moonstone

Cost 7 Moonstone


Phoenix

The Phoenix is flying below the unicorn.

Bronze Armor

Magma Armor

Lava Armor

Sun Armor

Bronze armor

Magma armor

Lava armor

Cost 5 Moonstone

Cost 6 Moonstone

Cost 7 Moonstone

Cost 8 Moonstone


Spellbooks

Spells

Your spellbook can contain up to 6 spells, which are unlocked through the main game, and then purchased/upgraded in the Armory with moonstones. They each cost 1 Moonstone for level 1, then 2 Moonstones to upgrade to level 2, then 3 moonstones to upgrade to level 3. The basic spellbook only allows you to cast each spell once. You can upgrade your spellbook for 5 Moonstones, which will make your spells charge faster, and allow you to cast spells more than once (5 times for the arrow spell, 3 times for all others).

Arrow Spell

Causes light damage over most of the screen. It charges quickly, but this is generally a last resort when nothing else is charged. Usefulness 3/10.

Damage:

Tier 1: 60

Tier 2: 120

Tier 3: 180
Arrow

Fire Spell

Causes medium damage over most of the screen. Good for when there are lots of weak troops in a small area, like an army defending a castle. Usefulness 6/10.

Damage per hit:

Tier 1: 50

Tier 2: 100

Tier 3: 150
Arrow-FireMeteorBall-hd

Ice Spell

Causes light damage over the middle of the screen, and freezes all effected enemies in place for a few seconds. It can really help you turn the tide by letting you get in a few free hits. Usefulness 10/10.

Damage:

Tier 1: 75

Tier 2: 150

Tier 3: 225
IceStormParticle1IceStormParticle2

Lightning Spell

Causes massive damage to the bottom row, medium damage on the middle row, and light damage on the top row. When a boss spawns in the bottom row (like all of the arena bosses), this is easily your weapon of choice. It attacks multiple times. Usefulness 8/10.

Damage per hit:

Tier1 : 50

Tier2 : 100

Tier3 : 150

Rainbow Spell

Takes control of all enemies on screen for a few seconds. It can be good for buying time in a tight situation, but it's real use comes when a large army is protecting a castle. Cast this on that large army to possibly destroy the castle altogether without having to move a single troop. Usefulness 5/10.

Damage:

All Tiers: 1

Cyclops Spell

Creates a Cyclop that falls from the air. His special is shrink, which lowers range and attack.

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