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After persevering through many foes, the heroes approach the Netherworld Gates. In this level, you must destroy a castle that is guarded by a reap boss. You are able to train units for free, but the recharge rates of units have been altered.
Units[]
You are able to train units for free, and as usual, you are able to summon units instantly. However, past the first summon of a unit, the recharge rate of each unit is different.
Here are the changed recharge rates of the units:
5s->15s |
10s->20s |
15s->25s |
20s->30s |
22s->35s |
25s->40s |
30s->45s |
45s->50s |
50s->55s |
60s |
75s |
180s->120s |
Enemies[]
In this level you face tier 2 zombies, imps, spiders, trolls, and reaps, tier 1 gargoyles, and reaps, along with a reap boss.
5s after the level starts, a defensive wave with a mix of 8 tier 1 and 2 reaps, spawns, cycling through lanes, starting from the bottom lane. Enemies from this wave only attack when provoked.
Simultaneously, a reaper boss spawns on the bottom lane, who only attacks when provoked.
25s after the level starts, tier 2 zombies, imps, and spiders, tier 1 gargoyles, and reaps, infinitely spawn in random lanes.
100s after the level starts, tier 2 trolls and reaps, infinitely spawn, cycling through lanes, starting from the bottom lane on the first and after every 10 spawns.
Hazards[]
Five craters spawn on this level.
The first crater spawns a distance of 380 from the start of the level in the top lane.
The second crater spawns a distance of 580 from the start of the level in the bottom lane.
The third crater spawns a distance of 820 from the start of the level in the middle lane.
The fourth crater spawns a distance of 1080 from the start of the level in the bottom lane.
The fifth crater spawns a distance of 1280 from the start of the level in the top lane.
Dialogue[]
<tabview> 5-9/OverworldDialogue|Overworld Dialogue 5-9/ArmoryDialogue|Armory Dialogue 5-9/LevelDialogue|In-Level Dialogue </tabview>