| |||
After the Spider Queen is killed, Goregon returns. In this level, you must destroy a castle. A gargoyle boss appears fairly quickly to defend the castle, and after long enough, a recolored ice dragon can appear.
Enemies[]
In this level you face tier 2 skullys and imps, tier 1 imps, gargoyles, and reaps, along with a gargoyle boss, and an Ice Dragon.
6s after the level starts, a defensive wave with a mix of 7 tier 1 imps and gargoyles, followed by 1 gargoyle boss, spawns, cycling through lanes, starting from the bottom lane. Enemies from this wave only attack when provoked.
36s after the level starts, tier 2 skully and skully archers, infinitely spawn in random lanes.
301s after the level starts, a wave of 8 tier 1 gargoyles, followed by 1 ice dragon, spawns, cycling through lanes, starting from the middle lane.
Hazards[]
Five craters spawn on this level.
The first crater spawns a distance of 380 from the start of the level in the top lane.
The second crater spawns a distance of 580 from the start of the level in the bottom lane.
The third crater spawns a distance of 820 from the start of the level in the middle lane.
The fourth crater spawns a distance of 1080 from the start of the level in the top lane.
The fifth crater spawns a distance of 1280 from the start of the level in the bottom lane.
Dialogue[]
<tabview> 5-7/OverworldDialogue|Overworld Dialogue 5-7/LevelDialogue|In-Level Dialogue </tabview>
Trivia[]
- With the 2.0 update for Legendary Wars and the 1.4 update for Monster Wars, there is an actual unit/dragon tier named the Crystal Dragon, instead of just a recolored ice dragon. The Crystal Dragon is a nether version of the ice dragon with a greatly upgraded special.
- This level was originally bugged at launch to spawn 2 gargoyle bosses instead of a gargoyle boss and ice dragon later on.