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In this level, you face your second Dragon, the Ice Dragon. Unlike the first dragon, the ice dragon has the capacity to freeze your units, and will spawn instantly, waiting for your army. Just defeat the ice dragon whenever your army is capable to receive the second sunstone!
Enemies[]
In this level you face tier 1 bats, skullys, skully archers, zombies, vampys, and wolfys, along with an Ice Dragon. The ice dragon must be killed to win.
1s after the level starts, an ice dragon spawns in the middle lane, and only attacks when provoked. The ice dragon must be killed to win.
16s after the level starts, a wave with a mix of 60 tier 1 bats, skullys, skully archers, zombies, vampys, and wolfys, spawns, cycling through lanes, starting from the bottom lane.
31s after the level starts, a defensive wave with a mix of 8 tier 1 skully archers, vampys, and wolfys, spawns, cycling through lanes, starting from the bottom lane. Enemies from this wave only attack when provoked.
Dialogue[]
<tabview> 2-10/OverworldDialogue|Overworld dialogue 2-10/LevelDialogue|In-level dialogue 2-10/BookPart3|Book Chapter 3 </tabview>