| ||
In this level, you learn the basics on how to play castle defense levels. You are taught how to collect gems from miners and how to train units. The goal is to defend against many skully and skully archers until a tier 2 skully spawns, which must be killed.
Enemies[]
In this level, you face tier 1 skullys and skully archers, along with a tier 2 skully. The tier 2 skully must be killed to win.
0s after you train a knight when prompted (train a unit, including a miney, 3s after you train a miney and get 10 gems), 1 tier 1 skully spawns on the top lane, a distance of 700 from the level's starting point.
10s after the level starts, a wave of 6 tier 1 skullys starts to spawn, cycling through lanes, starting from the middle lane.
10s after the lone skully spawns, a wave of 6 tier 1 skullys starts to spawn, cycling through lanes, starting from the middle lane.
100s after the lone skully spawns, a wave with a mix of 6 tier 1 skully and skully archers, followed by 1 tier 2 skully, spawns, cycling through lanes, starting from the bottom lane. The tier 2 skully must be killed to win.
100s after the lone skully spawns, a wave with a mix of 6 tier 1 skully and skully archers, followed by 1 tier 2 skully, spawns, cycling through lanes, starting from the bottom lane. The tier 2 skully must be killed to win.
Dialogue[]
<tabview> 1-2/OverworldDialogue|Overworld dialogue 1-2/ArmoryDialogue|Armory dialogue 1-2/LevelDialogue|In-level dialogue </tabview>
Bugs[]
- On normal mode, if you train a knight before the prompt appears, then the skully will not spawn, you have to train another knight to spawn the skully and thus, to beat the level.