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This is the first level of the game. In this level the player controls a Knight in an arena-based style, learning the starting controls like how to move, attack, collect essence, and use special attacks. They will also battle a tier 2 skully. The Knight you control is invulnerable, meaning enemies cannot kill him.

Units[]

In this level, you control a knight. This knight cannot die and use the same upgrades you have on your knights.

Hero Unit
x1
Scales with upgrades
Invulnerable
Knighty1PortraitHD
  • +120% ATK
  • +10% SPD

Enemies[]

In this level, you face skullys and skully archers, along with a tier 2 skully, which must be killed to win.

26.7s after the level starts, a skully archer spawns a distance of 1200 from the left side of the level on the bottom lane, positioned around the right of the crate.

3s after the skully archer is killed, a wave of 6 tier 1 skullys start to spawn from the right in random lanes.

17s after the skully archer is killed, a wave of 5 tier 1 skullys, followed by 1 tier 2 skully, start to spawn from the left, cycling through lanes, starting from the bottom lane. The tier 2 skully must be killed to beat the level.

Waves Units
1
Spawns to the right of the crate after 26.7s
+20% Speed
x1
SkullyarcherPortraitHD
  • 7 ATK
  • 80 HP
2
"Skully Ambush!"
Spawns from the right in random lanes, 3s after Skully Archer kill
Enemy spawns every 3s with a 2s variation
+30% Haste
x6
SkullyPortraitHD
  • 15 ATK
  • 40 HP
3
Spawns from the left, cycling through lanes, starting from the bottom lane, 17s after the skully archer is killed
Enemy spawns every 3s with a 1s variation
+20% Haste
x5 x1
SkullyPortraitHD
  • 15 ATK
  • 80 HP
SkullybossPortrait-hd
  • 25 ATK
  • 130 HP

Hazards[]

Four crates spawn in this level, and a campfire is also present that can damage enemies. Crates have 10 hp and deal no damage.

The Campfire spawns a distance of distance of 626 from the start of the level in the middle lane. This campfire functions identically to the craters found in Magma Mountain.
The first crate spawns a distance of 630 from the start of the level in the top lane.
The second crate spawns a distance of 530 from the start of the level in the middle lane.
The third crate spawns a distance of 1050 from the start of the level in the bottom lane.
The fourth crate spawns a distance of 940 from the start of the level in the top lane.

Dialogue[]

<tabview> 1-1/BookPart1|Book Chapter One 1-1/ArmoryDialogue|Armory cutscene 1-1/LevelDialogue|In-level dialogue </tabview>        

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